Contando História em multiplas plataformas. Peças que fizeram e estão fazendo parte...
Background Illustrations provided by: http://edison.rutgers.edu/

Transmedia Activism: Concept and Practice

Como ativista Transmedia, Lina Srivastava projeta estratégias que contexto cultural arnês e expressão artística para criar mudança. Ela trabalha com instituições, organizações, ativistas e artistas em projetos de colaboração, com vista à transformação positiva nas comunidades em que as condições políticas, sociais e culturais criam desequilíbrio ou desigualdade, ou a oportunidade potencial de crescimento económico e cultural.

http://www.youtube.com/watch?v=yHcOcQXJgt0&feature=colike

Peter Parker não era capaz de atirar fluido web orgânica de imediato, como a aranha geneticamente alterada apenas lhe deu a força, velocidade e reflexos de uma aranha. para que ele desenvolveu um dispositivo que disparou fluido web artificial para ele (embora nos quadrinhos, o fluido web era uma mistura de super cola, cimento, borracha e nylon … não de aço como o filme teve)

Produtores independentes deve estar pensando em moldes semelhantes ao colidir com ofertas de talentos, com o entendimento de que, como as histórias se expandir para além de uma única tela em narrativas transmídia, os compromissos dos atores também se tornou mais amplo. É muito mais inteligente que incluem em um contrato no início, em vez de tentar chamar atores de volta (e renegociar) em uma data posterior. É claro que, em produções independentes, atores menos estabelecidos podem saltar a chance de estender o seu papel (e construir a sua marca) em múltiplas plataformas.

Transmedia: Storytelling Without Boundaries

SESSION NOTE

"If it doesn’t spread, it’s dead." - USC Professor Henry Jenkins

TIFF Studio, our new year-round Industry programme, launches with an in-depth discussion on cross-platform content and collaborative social storytelling. Could this emphasis on deep media and immersive, networked narratives be the bridge that unifies divergent audiences in today’s fragmented media landscape? Join some of the leading figures in transmedia for an enlightening discussion on how we’re shifting from passive viewers to active participants in interactive media environments, and what it could mean for the future of storytelling.

Guest Biographies

  • Alex Barkaloff
  • US/EMEA head of “Electric City” (Reliance/Playtone)

    Alex Barkaloff is a leading multiplatform entertainment producer. From 2008 to 2011 he was the Executive Producer at Lionsgate Digital, where he developed original series that were sold to Netflix, Hulu, Break and Machinima, as well as leading social and mobile games based onMad Men, Weeds and Dirty Dancing. He currently manages all US and EMEA businessdevelopment activities for Reliance and Playtone’s joint venture project “Electric City”, a digital short animated series reaching across all digital, mobile and social platforms and networks. He also works on traditional and online media projects with television producers such as Tim Kring and Pure Grass.

    • Caitlin Burns
    • Transmedia Producer and Editorial Lead, Starlight Runner

      Transmedia producer Caitlin Burns has built on a background of theatrical and event production in her work on transmedia properties for Disney’s Pirates of the Caribbean andTron: Legacy, James Cameron’s Avatar, Microsoft’s Halo, Coca-Cola’s The Happiness Factory, Sony Pictures’ Men in Black and Hasbro’s Transformers films. She has also worked with Showtime, Nickelodeon, Scholastic, Nelvana, and Wieden+Kennedy. She serves on the Board of the Producer’s Guild of America New Media Council, and on the advisory board of the Tribeca Film Institute New Media Fund.

  • Anita Lee
  • Producer, Stories We Tell, Home Again, Stories We Tell Interactive, Home Again Interactive

    Anita Lee is a producer at the National Film Board of Canada. Her recent projects include The Mystery of Mazo de la Roche, Let the Daylight Into the Swamp, and the film installation Road Movie. She has been a lead producer of interactive projects at the NFB, including the interactive dramatic feature Late Fragment, The House That Herman Built, Home Again Interactive, andStories We Tell Interactive. She also produced the feature films Home Again and Stories We Tell, which are both having their world premiere at the Festival. She is the founder of the Toronto Reel Asian International Film Festival and continues to serve on its Advisory Board.

    • Mahyad Tousi
    • Co-Founder and CEO, BoomGen Studios

      Mahyad Tousi is a Brooklyn-based producer, cinematographer, writer and story architect. A self-proclaimed story junkie, his works extend across a variety of platforms, formats and genres, including narrative and documentary features, fine art videos, serialized TV dramas, interactive comic books, and conflict zone cinematography. He is the CEO and co-founder of BoomGen Studios, where he works exclusively in the transmedia space, telling big stories across multiple media canvases. He designs audience engagement on the web and in the mobile/tablet space, including the first-of-its-kind transmedia franchise and Webby honoree,CIA: Operation Ajax.

      • Lance Weiler
      • Writer, Director, and Experience Designer for Film, TV, and Games

        Lance Weiler is a storyteller, entrepreneur and thought leader. An alumni of the Sundance Screenwriters Lab, he is recognized as a pioneer for the way he mixes storytelling and technology. WIRED magazine named him “one of 25 people helping to re-invent entertainment and change the face of Hollywood.” He sits on two World Economic Forum steering committees: one focuses on the Future of Content Creation and the other examines the role ofDigital Media in Shaping Culture & Governance. Lance teaches at Columbia University on the art, craft and business of storytelling in the 21st century. He is currently developing a number of film, television and gaming properties.

Curso da Força LIVE em Oceanside, Califórnia. Esta transmissão foi ao vivo destacou os dois primeiros dias do Curso de Força e inclui uma grande jornada de execução por meio Legoland, terminando em Star Terra Wars.

"O Happyfication Grande" emprega grande parte do mito, caracterização, mensagens e temas desenvolvidos por Starlight Runner para Fábrica da Coca-Cola Happiness campanha.

"Happyfication O Grande" emprega Muito da mitologia, Caracterização, Mensagens e temas desenvolvidos POR Starlight Runner parágrafo Campanha de Fábrica da Felicidade Coca-Cola.